Quick Start

Get VoicePatrol running in minutes!

Unity Engine

  • Download: Download the VoicePatrol Unity package from the Get Started page.
  • Import the Unity Package: Right-click in your Unity assets folder, select Import Package > Custom Package... open the VoicePatrol Unity package file.
  • Add to Unity Scene: Drag the VoicePatrol unity prefab into your start scene.
  • Enter API Key: Copy your project API key from the Settings page and paste to the VoicePatrol unity prefab.
  • Voice Engine Integration: Open the VoicePatrolUnityExample script and uncomment out applicable voice engine code.

Now VoicePatrol is active in your Unity project! See full details here.

Unreal Engine

  • Download: Download the VoicePatrol Unreal plugin from the Get Started page.
  • Extract: Extract the downloaded file to your plugins folder (if you don't have a plugins folder you can create one in your project root folder).
  • Use Actor: Drag and drop the OpticoSDK blueprint actor located at /All/Plugins/Classes_VoicePatrolSDK/VoicePatrolSDK/Public into your starting scene.
  • Configure Actor:

    • Enter your API token from the dashboard
    • Ensure muted is set to false (the SDK starts in the muted state by default)
    • Set optional fields: specify your own Unique ID, additional logging, UI overlay widget

Note, an actor is not strictly required, the same can be achieved via Unreal C++ programming. Now VoicePatrol is active in your Unreal project! See full details here.