Live voice moderation
for multiplayer games
VoicePatrol analyzes voice chat live, with 5 seconds from
speech until response.
Act while the match is still going
Players talk
Voice flows through your provider.
VoicePatrol listens
Analyzed live, alongside it.
Your game is told
A callback with each violation's severity.
Your game acts
Mute, kick or ban automatically.
Eight Moderation Capabilities
Live voice toxicity detection and actions
Catches toxic voice chat as it happens.
Transcription
Converts speech to text.
Context understanding
Takes all other outputs into account, not only the text.
Sound classification
Identifies sounds beyond words.
Emotion classification
Helps separate banter from abuse.
Keyword detection
Flags the phrases that matter.
Age estimation
Estimates age range from voice.
Audio evidence
Playable audio for each severe violation.
See patterns, not just incidents
Community health
Behavior trends and offender leaderboards.
Voice and safety analytics
Reports every risk level: severe, high, medium and low.
Reports and audit logs
Exportable for your team and compliance.
Fits what you already use
Results from a live game
UG case study over 6 weeks, with no major game updates or marketing campaigns during the test. It covered 100% of public lobby traffic. Weeks 1 to 3 were monitoring only. Weeks 4 to 6 added auto warns and progressive auto mutes for severe toxicity. Results are measured at the end of week 6.
100%
decrease in super toxic users (50 or more severe violations)
49.2%
decrease in severe violations per offender
60.2% to 98.9%
decrease per toxicity category
55.9%
decrease in global severe toxicity
Get Your Free Audit Today
Not sure how toxic your game is, how many voice-hours you have or how much this would cost?
Get a 2-week free audit.

